using System;
using System.Collections.Generic;
using System.Text;

namespace GymManager.Persistence.VO
{
    /// <summary>
    /// Class representing the reminder value object
    /// </summary>
    public class Reminder
    {
        #region Attributes
        private String _reminderDescription;
        private String _reminderType;
        #endregion

        #region Properties
        public String Description
        {
            get { return _reminderDescription; }
            set { _reminderDescription = value; }
        }

        public String Type
        {
            get { return _reminderType; }
            set { _reminderType = value; }
        }
        #endregion
    }
}
